// *********************************************************
//      Copyright (c) Kosta Gaitanis
//      All rights reserved
//
//      k.gaitanis@gmail.com
//
// *********************************************************

#ifndef SPHERE_H
#define SPHERE_H

#include "Item.h"

class Sphere : public Item
{
public:
    Sphere(double radius, int spacing = 10.0, const QString& name = "Sphere");

    //Pour creer un sphere
    void createSphere(double radius, int spacing);

protected:
    virtual void onFrameChanged(double frame);
};

class SphereOld : public Item
{
public:
    SphereOld(double radius, int spacing = 10.0, const QString& name = "Spehere");

};

#endif // SPHERE_H
